If someone actually reads this before I run it tonight and I have anything glaring incorrect that can't be brushed away with a "Well it happend that way in this world!" then please give me a comment. Some research has been done and, while slightly embellished, *most* of it should be accurate. The current campaign is Tomb of Anhilation (and my second ever as a GM) and I created this dungeon as a side dungeon so I could do a lore dump on Ubtao and to tie it into some personal character arcs I'm writing for individual players. I will be dropping Yeenoughu's Vanguard (2 parts) once I've played it through once with my group so please follow if you want that update.ĭISCLAIMER - these are cobbled together from campaign prep notes with a few more little notes to make things clearer. Was the language used easy to understand?.The puzzles should not be that hard but my group struggled a little bit here.Did you skip it entirely or create another solution? The maze section was created with Roll20 in mind and is not included in the maps.How hard was Anarcha to fight and did you increase her HP?.Lore *should* be accurate to pre-Mezro times but please, please comment if there is anything glaringly wrong.It would be really helpful if you could comment on any of the following: All maps are my own art and made with Inkarnate. I am looking to find out if any GM's would consider playtesting this or future modules (I have another setting up an invasion by Yeenoughu in an attempt to seize control of the Soulmonger designed for 4-6 lvl 5 characters.) The intention is to get these to a level where they can be submitted to online platforms.
Video here: but unfortunately only starts at room 8. I have since played this through with my group and they found combat relatively easy (But I rolled like total PANTS!) but you may want to increase Anarcha's HP to something your group finds challenging. Drag'n'drop dungeon for 4-6 lvl 3 Characters. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at Underground temple to Ubtao:Ĥ0x40 Battlemap in 4096x4096px for DnD 5E. For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries. R/DUNGEONSANDDRAGONS Other Official Modules:
#ETERNAL POISON WALKTHROUGH FREE#
This subreddit serves as a helpful place for any DM's running the Tomb Of Annihilation module Please feel free to submit guides/supplements/stories/art and questions you have Join the ToA DMS discord Compiled Resources List Filter By Megathread Supplement RESOURCE REQUEST Story DISCUSSION Art AMA Question Fluff Other helpful subreddits: